VALENTINE PARKHOMENKO
COMPOSER/SOUND DESIGNER
Short Bio
Hi! I was born in Kiev on the 3rd of June, 1995. At the age of 6 I began studying at the M.V.Lysenko Secondary School for the Advanced Study of Music in Kiev. I graduated from the theatre department of the High College of Arts, V.P.Andreev studio.
In 2012 I returned to music, learning to compose and experimenting with different genres. I joined the Flying Cafe for Semianimals studio in 2014, where I joined initially as a sound designer and then a year later composed the soundtrack for the computer game Cradle.
During work, I like to use the principle of “use ordinary things in unusual situations for them and vice versa.”
Sometimes, quite unexpectedly, this leads to really cool results.
Skills
Sound Production
Recording foley, field recording, editing with Reaper and DSP plugins. Creating procedural sound-design systems. Mixing, post-production, creative design with material. Knowledge with sound synthesis, layering, granular synthesis, etc. Integration, setup, optimization and mixing with Unreal Engine, or middleware like FMOD, Wwise. 2 years of expirience with VR audio production.
Music Production
Making linear or adaptive/interactive soundtrack for project. Expirience with electronic, orchestral, hybrid music.
Audio Direction
Сreating and maintaining a unique audio style for each project, maintaining documentation, owning a high level of self-organization, initiative, self-learning.